Command
Tier 1, Enchantment
Casting Time
1 action
Range
60 ft
Duration
1 round
Components
V
Mana Cost
2
Classes
Cleric, Paladin
You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Common commands include: Approach, Drop, Flee, Grovel, or Halt. The spell has no effect if the target is undead, doesn't understand your language, or if the command is directly harmful to it.
At Higher Tiers
One additional target per tier above 1st.