Command

Tier 1, Enchantment

Casting Time

1 action

Range

60 ft

Duration

1 round

Components

V

Mana Cost

2

Classes

Cleric, Paladin

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Common commands include: Approach, Drop, Flee, Grovel, or Halt. The spell has no effect if the target is undead, doesn't understand your language, or if the command is directly harmful to it.

At Higher Tiers

One additional target per tier above 1st.