Disintegrate

Tier 6, Transmutation

Casting Time

1 action

Range

60 ft

Duration

Instantaneous

Components

V, S, M (a lodestone and a pinch of dust)

Mana Cost

9

Classes

Wizard, Sorcerer

A thin green ray springs from your pointing finger to a target you can see within range. The target can be a creature, object, or creation of magical force. A creature targeted must make a Dexterity saving throw, taking 10d6 + 40 force damage on a failure. If this damage reduces the target to 0 hit points, it is disintegrated, reduced to a pile of fine grey dust. A disintegrated creature can only be restored by *True Resurrection* or *Wish*. This spell automatically disintegrates a Large or smaller nonmagical object or creation of force. Larger objects have a 10-foot cube disintegrated.

At Higher Tiers

+3d6 damage per tier above 6th.