Disintegrate
Tier 6, Transmutation
Casting Time
1 action
Range
60 ft
Duration
Instantaneous
Components
V, S, M (a lodestone and a pinch of dust)
Mana Cost
9
Classes
Wizard, Sorcerer
A thin green ray springs from your pointing finger to a target you can see within range. The target can be a creature, object, or creation of magical force. A creature targeted must make a Dexterity saving throw, taking 10d6 + 40 force damage on a failure. If this damage reduces the target to 0 hit points, it is disintegrated, reduced to a pile of fine grey dust. A disintegrated creature can only be restored by *True Resurrection* or *Wish*. This spell automatically disintegrates a Large or smaller nonmagical object or creation of force. Larger objects have a 10-foot cube disintegrated.
At Higher Tiers
+3d6 damage per tier above 6th.