Hold Person
Tier 2, Enchantment (Concentration)
Casting Time
1 action
Range
60 ft
Duration
Concentration, 1 minute
Components
V, S, M (a small, straight piece of iron)
Mana Cost
3
Classes
Wizard, Cleric, Sorcerer, Warlock
Choose a humanoid you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends. The target is conscious and aware during the paralysis, trapped inside their own body, watching, unable to act.
At Higher Tiers
One additional target per tier above 2nd.