Hold Person

Tier 2, Enchantment (Concentration)

Casting Time

1 action

Range

60 ft

Duration

Concentration, 1 minute

Components

V, S, M (a small, straight piece of iron)

Mana Cost

3

Classes

Wizard, Cleric, Sorcerer, Warlock

Choose a humanoid you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends. The target is conscious and aware during the paralysis, trapped inside their own body, watching, unable to act.

At Higher Tiers

One additional target per tier above 2nd.