Phantasmal Killer

Tier 4, Illusion (Concentration)

Casting Time

1 action

Range

120 ft

Duration

Concentration, 1 minute

Components

V, S

Mana Cost

6

Classes

Wizard

You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failure, the target becomes frightened. At the end of each of its turns, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a success, the spell ends. In Aethara, where everyone has seen real horrors, the nightmares this spell conjures are often indistinguishable from memory. That is what makes them so devastating.

At Higher Tiers

+1d10 damage per tier above 4th.